* [PATCH] fsck: fix leak when traversing trees
@ 2018-01-20 7:43 Eric Wong
2018-01-23 18:18 ` Junio C Hamano
0 siblings, 1 reply; 2+ messages in thread
From: Eric Wong @ 2018-01-20 7:43 UTC (permalink / raw)
To: Junio C Hamano; +Cc: git, Jonathan Tan
While fsck_walk/fsck_walk_tree/parse_tree populates "struct tree"
idempotently, it is still up to the fsck_walk caller to call
free_tree_buffer.
Fixes: ad2db4030e42890e ("fsck: remove redundant parse_tree() invocation")
Signed-off-by: Eric Wong <e@80x24.org>
---
These APIs could probably be made to be less error-prone,
but at least this stops my little machine from OOM-ing.
builtin/fsck.c | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/builtin/fsck.c b/builtin/fsck.c
index 04846d46f9..92ce775a74 100644
--- a/builtin/fsck.c
+++ b/builtin/fsck.c
@@ -171,7 +171,13 @@ static void mark_object_reachable(struct object *obj)
static int traverse_one_object(struct object *obj)
{
- return fsck_walk(obj, obj, &fsck_walk_options);
+ int result = fsck_walk(obj, obj, &fsck_walk_options);
+
+ if (obj->type == OBJ_TREE) {
+ struct tree *tree = (struct tree *)obj;
+ free_tree_buffer(tree);
+ }
+ return result;
}
static int traverse_reachable(void)
--
EW
^ permalink raw reply related [flat|nested] 2+ messages in thread
* Re: [PATCH] fsck: fix leak when traversing trees
2018-01-20 7:43 [PATCH] fsck: fix leak when traversing trees Eric Wong
@ 2018-01-23 18:18 ` Junio C Hamano
0 siblings, 0 replies; 2+ messages in thread
From: Junio C Hamano @ 2018-01-23 18:18 UTC (permalink / raw)
To: Eric Wong; +Cc: git, Jonathan Tan
Eric Wong <e@80x24.org> writes:
> While fsck_walk/fsck_walk_tree/parse_tree populates "struct tree"
> idempotently, it is still up to the fsck_walk caller to call
> free_tree_buffer.
>
> Fixes: ad2db4030e42890e ("fsck: remove redundant parse_tree() invocation")
Yup, we can see that that commit did stop freeing the tree buffer.
Thanks.
>
> Signed-off-by: Eric Wong <e@80x24.org>
> ---
> These APIs could probably be made to be less error-prone,
> but at least this stops my little machine from OOM-ing.
>
> builtin/fsck.c | 8 +++++++-
> 1 file changed, 7 insertions(+), 1 deletion(-)
>
> diff --git a/builtin/fsck.c b/builtin/fsck.c
> index 04846d46f9..92ce775a74 100644
> --- a/builtin/fsck.c
> +++ b/builtin/fsck.c
> @@ -171,7 +171,13 @@ static void mark_object_reachable(struct object *obj)
>
> static int traverse_one_object(struct object *obj)
> {
> - return fsck_walk(obj, obj, &fsck_walk_options);
> + int result = fsck_walk(obj, obj, &fsck_walk_options);
> +
> + if (obj->type == OBJ_TREE) {
> + struct tree *tree = (struct tree *)obj;
> + free_tree_buffer(tree);
> + }
> + return result;
> }
>
> static int traverse_reachable(void)
^ permalink raw reply [flat|nested] 2+ messages in thread
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2018-01-20 7:43 [PATCH] fsck: fix leak when traversing trees Eric Wong
2018-01-23 18:18 ` Junio C Hamano
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