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From: Shawn Pearce <spearce@spearce.org>
To: Jeff King <peff@peff.net>
Cc: "Colby Ranger" <cranger@google.com>,
	"Vicent Martí" <tanoku@gmail.com>,
	"Junio C Hamano" <gitster@pobox.com>, git <git@vger.kernel.org>
Subject: Re: [PATCH 09/16] documentation: add documentation for the bitmap format
Date: Sun, 7 Jul 2013 10:27:01 -0700	[thread overview]
Message-ID: <CAJo=hJsUr1osy5rDZja1WBAgzczY5Yp0CJuLoAQs7J59PsX7Zw@mail.gmail.com> (raw)
In-Reply-To: <20130707094646.GA18120@sigill.intra.peff.net>

On Sun, Jul 7, 2013 at 2:46 AM, Jeff King <peff@peff.net> wrote:
> On Mon, Jul 01, 2013 at 11:47:32AM -0700, Colby Ranger wrote:
>
>> > But I think we are comparing
>> > apples to steaks here, Vincent is (rightfully) concerned about process
>> > startup performance, whereas our timings were assuming the process was
>> > already running.
>> >
>>
>> I did some timing on loading the reverse index for the kernel and it
>> is pretty slow (~1200ms). I just submitted a fix to do a bucket sort
>> and reduced that to ~450ms, which is still slow but much better:
>
> On my machine, loading the kernel revidx in C git is about ~830ms. I
> switched the qsort() call to a radix/bucket sort, and have it down to
> ~200ms. So definitely much better,

This is a very nice reduction. pack-objects would benefit from it even
without bitmaps. Since it doesn't require a data format change this is
a pretty harmless patch to include in Git. We may later conclude
caching the revidx is worthwhile, but until then a bucket sort doesn't
hurt. :-)

> though that still leaves a bit to be
> desired for quick commands. E.g., "git rev-list --count A..B" should
> become fairly instantaneous with bitmaps, but in many cases the revindex
> loading will take longer than it would have to simply do the actual
> traversal.

Yea, we don't know of a way around this. In a few cases the bitmap
code in JGit is slower than the naive traversal, but these are only on
small segments of history. I wonder if you could guess which algorithm
to use by looking at the offsets of A and B using the idx file. If
they are near each other in the pack, run the naive algorithm without
bitmaps and revidx. If they are farther apart assume the bitmap would
help more than traversal and use bitmap+revidx.

Working out what the correct "distance" should be before switching
algorithms is hard. A and B could be megabytes apart in the pack but A
could be B's grandparent and traversed in milliseconds. I wonder how
often that is in practice, certainly if A and B are within a few
hundred kilobytes of each other the naive traversal should be almost
instant.

  reply	other threads:[~2013-07-07 17:27 UTC|newest]

Thread overview: 64+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-06-24 23:22 [PATCH 00/16] Speed up Counting Objects with bitmap data Vicent Marti
2013-06-24 23:22 ` [PATCH 01/16] list-objects: mark tree as unparsed when we free its buffer Vicent Marti
2013-06-24 23:22 ` [PATCH 02/16] sha1_file: refactor into `find_pack_object_pos` Vicent Marti
2013-06-25 13:59   ` Thomas Rast
2013-06-24 23:23 ` [PATCH 03/16] pack-objects: use a faster hash table Vicent Marti
2013-06-25 14:03   ` Thomas Rast
2013-06-26  2:14     ` Jeff King
2013-06-26  4:47       ` Jeff King
2013-06-25 17:58   ` Ramkumar Ramachandra
2013-06-25 22:48   ` Junio C Hamano
2013-06-25 23:09     ` Vicent Martí
2013-06-24 23:23 ` [PATCH 04/16] pack-objects: make `pack_name_hash` global Vicent Marti
2013-06-24 23:23 ` [PATCH 05/16] revision: allow setting custom limiter function Vicent Marti
2013-06-24 23:23 ` [PATCH 06/16] sha1_file: export `git_open_noatime` Vicent Marti
2013-06-24 23:23 ` [PATCH 07/16] compat: add endinanness helpers Vicent Marti
2013-06-25 13:08   ` Peter Krefting
2013-06-25 13:25     ` Vicent Martí
2013-06-27  5:56       ` Peter Krefting
2013-06-24 23:23 ` [PATCH 08/16] ewah: compressed bitmap implementation Vicent Marti
2013-06-25  1:10   ` Junio C Hamano
2013-06-25 22:51     ` Junio C Hamano
2013-06-25 15:38   ` Thomas Rast
2013-06-24 23:23 ` [PATCH 09/16] documentation: add documentation for the bitmap format Vicent Marti
2013-06-25  5:42   ` Shawn Pearce
2013-06-25 19:33     ` Vicent Martí
2013-06-25 21:17       ` Junio C Hamano
2013-06-25 22:08         ` Vicent Martí
2013-06-27  1:11           ` Shawn Pearce
2013-06-27  2:36             ` Vicent Martí
2013-06-27  2:45               ` Jeff King
2013-06-27 16:07                 ` Shawn Pearce
2013-06-27 17:17                   ` Jeff King
2013-07-01 18:47                   ` Colby Ranger
2013-07-01 19:13                     ` Shawn Pearce
2013-07-07  9:46                     ` Jeff King
2013-07-07 17:27                       ` Shawn Pearce [this message]
2013-06-26  5:11       ` Jeff King
2013-06-26 18:41         ` Colby Ranger
2013-06-26 22:33           ` Colby Ranger
2013-06-27  0:53             ` Colby Ranger
2013-06-27  1:32               ` Shawn Pearce
2013-06-27  1:29         ` Shawn Pearce
2013-06-25 15:58   ` Thomas Rast
2013-06-25 22:30     ` Vicent Martí
2013-06-26 23:12       ` Thomas Rast
2013-06-26 23:19         ` Thomas Rast
2013-06-24 23:23 ` [PATCH 10/16] pack-objects: use bitmaps when packing objects Vicent Marti
2013-06-25 12:48   ` Ramkumar Ramachandra
2013-06-25 15:58   ` Thomas Rast
2013-06-25 23:06   ` Junio C Hamano
2013-06-25 23:14     ` Vicent Martí
2013-06-24 23:23 ` [PATCH 11/16] rev-list: add bitmap mode to speed up lists Vicent Marti
2013-06-25 16:22   ` Thomas Rast
2013-06-26  1:45     ` Vicent Martí
2013-06-26 23:13       ` Thomas Rast
2013-06-26  5:22     ` Jeff King
2013-06-24 23:23 ` [PATCH 12/16] pack-objects: implement bitmap writing Vicent Marti
2013-06-24 23:23 ` [PATCH 13/16] repack: consider bitmaps when performing repacks Vicent Marti
2013-06-25 23:00   ` Junio C Hamano
2013-06-25 23:16     ` Vicent Martí
2013-06-24 23:23 ` [PATCH 14/16] sha1_file: implement `nth_packed_object_info` Vicent Marti
2013-06-24 23:23 ` [PATCH 15/16] write-bitmap: implement new git command to write bitmaps Vicent Marti
2013-06-24 23:23 ` [PATCH 16/16] rev-list: Optimize --count using bitmaps too Vicent Marti
2013-06-25 16:05 ` [PATCH 00/16] Speed up Counting Objects with bitmap data Thomas Rast

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