From: "Måns Rullgård" <mans@mansr.com>
To: Glenn English <ghe2001@gmail.com>
Cc: sox-users@lists.sourceforge.net
Subject: Re: which is better / more effective
Date: Sun, 26 Nov 2017 12:36:58 +0000 [thread overview]
Message-ID: <yw1xy3mtw711.fsf@mansr.com> (raw)
In-Reply-To: <CAKS_MTvb6UWpTMj=tzSpGVoexdTcthP+=q50qGLNwZbzoJDtUQ@mail.gmail.com> (Glenn English's message of "Sat, 25 Nov 2017 18:50:39 +0000")
Glenn English <ghe2001@gmail.com> writes:
> I'm getting ready to ask sox to do several things: EQ, compression,
> normalization, speed change, etc. I see on the web, suggestions of
> several different ways to do this: make one call to sox with several
> switches, make several calls to sox with one switch, or pipe those
> several calls together.
>
> Which of these works best? Does it matter? Does sox just figure all
> this out and fork several times if it needs to? (multi-core CPU and
> lots of RAM on Debian Linux, and the file is ~1G FLAC, if any of that
> makes any difference)
Sox has very limited support for multi-processing built-in, and it
doesn't work very well. For a long effects chain, you'll get better
throughput by piping multiple processes.
If you have a single command like this:
sox in.flac out.flac effect1 effect2 effect3
it can be split up like this:
sox in.flac -p effect1 | sox -p -p effect2 | sox -p out.flac effect3
The end result should be exactly the same.
It probably doesn't make sense to put light-weight effects in a separate
command as the extra inter-process copying could easily negate any
gains.
--
Måns Rullgård
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next prev parent reply other threads:[~2017-11-26 12:37 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-11-25 18:50 which is better / more effective Glenn English
2017-11-25 19:28 ` James Trammell
2017-11-26 12:04 ` Måns Rullgård
2017-11-26 12:36 ` Måns Rullgård [this message]
2017-12-01 18:03 ` Glenn English
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