Hi René, On Wed, 3 Oct 2018, René Scharfe wrote: > oidset_insert() returns 1 if the object ID is already in the set and > doesn't add it again, or 0 if it hadn't been present. Make use of that > fact instead of checking with an extra oidset_contains() call. > > Signed-off-by: Rene Scharfe > --- ACK! Thanks, Dscho > sequencer.c | 4 +--- > 1 file changed, 1 insertion(+), 3 deletions(-) > > diff --git a/sequencer.c b/sequencer.c > index ddb41a62d9..6387c9ee6e 100644 > --- a/sequencer.c > +++ b/sequencer.c > @@ -4146,9 +4146,7 @@ static int make_script_with_merges(struct pretty_print_context *pp, > struct object_id *oid = &parent->item->object.oid; > if (!oidset_contains(&interesting, oid)) > continue; > - if (!oidset_contains(&child_seen, oid)) > - oidset_insert(&child_seen, oid); > - else > + if (oidset_insert(&child_seen, oid)) > label_oid(oid, "branch-point", &state); > } > > -- > 2.19.0 >