From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: X-Spam-Checker-Version: SpamAssassin 3.4.1 (2015-04-28) on dcvr.yhbt.net X-Spam-Level: X-Spam-ASN: AS31976 209.132.180.0/23 X-Spam-Status: No, score=-4.0 required=3.0 tests=BAYES_00, HEADER_FROM_DIFFERENT_DOMAINS,MAILING_LIST_MULTI,RCVD_IN_DNSWL_HI shortcircuit=no autolearn=ham autolearn_force=no version=3.4.1 Received: from vger.kernel.org (vger.kernel.org [209.132.180.67]) by dcvr.yhbt.net (Postfix) with ESMTP id 9CD131F404 for ; Fri, 14 Sep 2018 21:13:58 +0000 (UTC) Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S1728244AbeIOCaJ (ORCPT ); Fri, 14 Sep 2018 22:30:09 -0400 Received: from sender-of-o53.zoho.com ([135.84.80.218]:21804 "EHLO sender-of-o53.zoho.com" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1728178AbeIOCaJ (ORCPT ); Fri, 14 Sep 2018 22:30:09 -0400 ARC-Seal: i=1; a=rsa-sha256; t=1536959635; cv=none; d=zoho.com; s=zohoarc; b=oIwFj+WFhSaXWlps1FYZni6Hn1wYmBOVb+r2+xSOjZM2MjcZpEXH6yYLdbsySMQkGlV5kcHrOV3WHQ64HpxTglFovWu23B6z+sqy7ZeYa84NGALJANMxvbUvvGqcMQsddzxiYpmIsatVZYMoWBZOLGNXGGBDecVa+TOcePbX+S0= ARC-Message-Signature: i=1; a=rsa-sha256; c=relaxed/relaxed; d=zoho.com; s=zohoarc; t=1536959635; h=Content-Type:Cc:Date:From:In-Reply-To:MIME-Version:Message-ID:References:Subject:To:ARC-Authentication-Results; bh=Tnlh3Ol+l+9er6XIUzHhoDwaa/ZPSM9LfKyB3Iqf5S0=; b=Kkui1Ni/cJWtSyQiiLs+99ksvvOZus6WxW2ZsOh1EiXCyW9LnJ8GhvVno1pz8h0RIbWnkE2TIvZBuky/nAUXsEZzOaJubv6P411Lr7n1Rnzp+UNjwcDZRSpeGk7Uo520LMVY8x+qUREuyGCaS9kqYFz9ehQMJUpWW5bItYqyXnk= ARC-Authentication-Results: i=1; mx.zoho.com; dkim=pass header.i=astrangergravity.com; spf=pass smtp.mailfrom=john@astrangergravity.com; dmarc=pass header.from= header.from= Received: from mail-lj1-f177.google.com (mail-lj1-f177.google.com [209.85.208.177]) by mx.zohomail.com with SMTPS id 1536959633875295.5640525245507; Fri, 14 Sep 2018 14:13:53 -0700 (PDT) Received: by mail-lj1-f177.google.com with SMTP id s12-v6so8618604ljj.0 for ; Fri, 14 Sep 2018 14:13:53 -0700 (PDT) X-Gm-Message-State: APzg51C5DWexw3KfblLYy1LjNmB5yEC2S2+qElo3aioQshfvFLlig+iy dco/1/fFWics4KpQbBr6m2o4ABrYKICqD6Bgz1E= X-Google-Smtp-Source: ANB0VdZMAWQZZ+8riC1SqNq4mo0GJVjaWcu9SuJqdeCGTChpZ+gMrROt9VmMW//uag2+DD5cAdsF09TeZm8BgEz1pvM= X-Received: by 2002:a2e:54b:: with SMTP id 72-v6mr9385000ljf.152.1536959632067; Fri, 14 Sep 2018 14:13:52 -0700 (PDT) MIME-Version: 1.0 References: <20180914190025.GJ55140@syl> In-Reply-To: <20180914190025.GJ55140@syl> From: John Austin Date: Fri, 14 Sep 2018 14:13:28 -0700 X-Gmail-Original-Message-ID: Message-ID: Subject: Re: Git for games working group To: me@ttaylorr.com Cc: git@vger.kernel.org, sandals@crustytoothpaste.net, larsxschneider@gmail.com, pastelmobilesuit@github.com Content-Type: text/plain; charset="UTF-8" X-ZohoMailClient: External Sender: git-owner@vger.kernel.org Precedence: bulk List-ID: X-Mailing-List: git@vger.kernel.org Hey Taylor, Great to have your support! I think LFS has done a great job so far solving the large file issue. I've been working myself on strategies for handling binary conflicts, and particularly how to do it in a git-friendly way (ie. avoiding as much centralization as possible and playing into the commit/branching model of git). I've got to a loose design that I like, but it'd be good to get some feedback, as well as hearing what other game devs would want in a binary conflict system. - John On Fri, Sep 14, 2018 at 12:00 PM Taylor Blau wrote: > > Hi John, > > On Fri, Sep 14, 2018 at 10:55:39AM -0700, John Austin wrote: > > Is anyone interested in contributing/offering insights? I suspect most > > folks here are git users as is, but if you know someone stuck on > > Perforce, I'd love to chat with them! > > I'm thrilled that other folks are interested in this, too. I'm not a > video game developer myself, but I am the maintainer of Git LFS. If > there's a capacity in which I could be useful to this group, I'd be more > than happy to offer myself in that capacity. > > I'm cc-ing in brian carlson, Lars Schneider, and Preben Ingvaldsen on > this email, too, since they all server on the core team of the project. > > Thanks, > Taylor >