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From: Jeff King <peff@peff.net>
To: Duy Nguyen <pclouds@gmail.com>
Cc: Git Mailing List <git@vger.kernel.org>,
	Christian Couder <chriscool@tuxfamily.org>,
	Derrick Stolee <dstolee@microsoft.com>
Subject: Re: [PATCH 1/3] pack-objects: fix tree_depth and layer invariants
Date: Thu, 22 Nov 2018 11:50:12 -0500	[thread overview]
Message-ID: <20181122165012.GH28192@sigill.intra.peff.net> (raw)
In-Reply-To: <CACsJy8AETNxNnEq-8ROrQTkjy-_9mtoprmc=BQ554f7QECajPw@mail.gmail.com>

On Tue, Nov 20, 2018 at 05:37:18PM +0100, Duy Nguyen wrote:

> > But in (b), we use the number of stored objects, _not_ the allocated
> > size of the objects array. So we can run into a situation like this:
> >
> >   1. packlist_alloc() needs to store the Nth object, so it grows the
> >      objects array to M, where M > N.
> >
> >   2. oe_set_tree_depth() wants to store a depth, so it allocates an
> >      array of length N. Now we've violated our invariant.
> >
> >   3. packlist_alloc() needs to store the N+1th object. But it _doesn't_
> >      grow the objects array, since N <= M still holds. We try to assign
> >      to tree_depth[N+1], which is out of bounds.
> 
> Do you think if this splitting data to packing_data is too fragile
> that we should just scrape the whole thing and move all data back to
> object_entry[]? We would use more memory of course but higher memory
> usage is still better than more bugs (if these are likely to show up
> again).

Certainly that thought crossed my mind while working on these patches. :)

Especially given the difficulties it introduced into the recent
bitmap-reuse topic, and the size fixes we had to deal with in v2.19.

Overall, though, I dunno. This fix, while subtle, turned out not to be
too complicated. And the memory savings are real. I consider 100M
objects to be on the large size of feasible for stock Git these days,
and I think we are talking about on the order of 4GB memory savings
there. You need a big machine to handle a repository of that size, but
4GB is still appreciable.

So I guess at this point, with all (known) bugs fixed, we should stick
with it for now. If it becomes a problem for development of a future
feature, then we can re-evaluate then.

-Peff

  reply	other threads:[~2018-11-22 16:50 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2018-11-20  9:44 [PATCH 0/3] delta-island fixes Jeff King
2018-11-20  9:46 ` [PATCH 1/3] pack-objects: fix tree_depth and layer invariants Jeff King
2018-11-20 16:37   ` Duy Nguyen
2018-11-22 16:50     ` Jeff King [this message]
2018-11-21  4:52   ` Junio C Hamano
2018-11-20  9:48 ` [PATCH 2/3] pack-objects: zero-initialize tree_depth/layer arrays Jeff King
2018-11-20  9:50 ` [PATCH 3/3] pack-objects: fix off-by-one in delta-island tree-depth computation Jeff King
2018-11-20 15:06 ` [PATCH 0/3] delta-island fixes Derrick Stolee
2018-11-22 16:43   ` Jeff King

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